 The Ultimate History of Video Games: From Pong to Pokemon--The Story Behind the Craze That Touched Our Lives and Changed the World Author: Steven L. Kent Manufacturer: Three Rivers Press
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 What Video Games Have to Teach Us About Learning and Literacy. Second Edition: Revised and Updated Edition Author: James Paul Gee Manufacturer: Palgrave Macmillan
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 3D Game Textures: Create Professional Game Art Using Photoshop Author: Luke Ahearn Manufacturer: Focal Press
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 First Person: New Media as Story, Performance, and Game Manufacturer: The MIT Press
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 Game Design Workshop, Second Edition: A Playcentric Approach to Creating Innovative Games (Gama Network Series) Author: Tracy Fullerton Manufacturer: Morgan Kaufmann
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 What Video Games Have to Teach Us About Learning and Literacy Author: James Paul Gee Manufacturer: Palgrave Macmillan
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 Designing Virtual Worlds (New Riders Games) Author: Richard Bartle Manufacturer: New Riders Games
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 The Game Design Reader: A Rules of Play Anthology Manufacturer: The MIT Press
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 Man, Play and Games Author: Roger Caillois Manufacturer: University of Illinois Press
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 Game Design: Theory and Practice (2nd Edition) (Wordware Game Developer's Library) Author: Richard Rouse Manufacturer: Wordware Publishing, Inc.
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 Character Development and Storytelling for Games (Game Development Series) Author: Lee Sheldon Manufacturer: Course Technology PTR
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 Half-Real: Video Games between Real Rules and Fictional Worlds Author: Jesper Juul Manufacturer: The MIT Press
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 Chris Crawford on Game Design (New Riders Games) Author: Chris Crawford Manufacturer: New Riders Games
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 Game Level Design (Game Development Series) Author: Ed Byrne Manufacturer: Charles River Media
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 Theory of Fun for Game Design Author: Raph Koster Manufacturer: Paraglyph
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 Chris Crawford on Interactive Storytelling (New Riders Games) Author: Chris Crawford Manufacturer: New Riders Games
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 Andrew Rollings and Ernest Adams on Game Design (New Riders Games) Author: Andrew Rollings Manufacturer: New Riders Games
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 Game Design Workshop: Designing, Prototyping, and Playtesting Games (Gama Network Series) (Gama Network Series) Author: Tracy Fullerton; Christopher Swain; Steven Hoffman Manufacturer: CMP Books
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 Creating Emotion in Games: The Craft and Art of Emotioneering (New Riders Games) Author: David E. Freeman Manufacturer: New Riders Games
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 Fundamentals of Game Design (Game Design and Development Series) Author: Ernest Adams Manufacturer: Prentice Hall
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 The Video Game Theory Reader Author: Mark J. P. Wolf Manufacturer: Routledge
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 Game Architecture and Design: A New Edition (New Riders Games) Author: Andrew Rollings Manufacturer: New Riders Games
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 The Game Inventor's Guidebook Author: Brian Tinsman Manufacturer: kp books
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 Making a Game Demo: From Concept to Demo Gold (Wordware Game Developer's Library) Author: Chad Walker Manufacturer: Wordware Publishing, Inc.
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