 Beginning C++ Game Programming (Game Development Series) Author: Michael Dawson Manufacturer: Course Technology PTR
|
 The Game Maker's Apprentice: Game Development for Beginners (Technology in Action) Author: Jacob Habgood Manufacturer: Apress
|
 Beginning OpenGL Game Programming (Game Development Series) Author: Dave Astle Manufacturer: Course Technology PTR
|
 Beginning C ++ Through Game Programming, Second Edition Author: Michael Dawson Manufacturer: Course Technology PTR
|
 Game Programming All in One, Third Edition Author: Jonathan S. Harbour Manufacturer: Course Technology PTR
|
 3D Math Primer for Graphics and Game Development (Wordware Game Math Library) Author: Fletcher Dunn Manufacturer: Wordware Publishing, Inc.
|
 Programming Game AI by Example Author: Mat Buckland Manufacturer: Wordware Publishing, Inc.
|
 Game Development Essentials: Video Game Art Author: Todd Gantzler Manufacturer: Delmar Cengage Learning
|
 Multiplayer Gaming and Engine Coding for the Torque Game Engine Author: Edward F. Maurina III Manufacturer: A K Peters Top 20 - Information Systems
|
 Level Design for Games: Creating Compelling Game Experiences (New Riders Games) Author: Phil Co Manufacturer: New Riders Games
|
 Massively Multiplayer Game Development 2 (Game Development) Author: Thor Alexander Manufacturer: Charles River Media
|
 Torque for Teens (For Teens) Author: Mike Duggan Manufacturer: Course Technology PTR
|
 Beginning Math and Physics for Game Programmers (New Riders Games) Author: Wendy Stahler Manufacturer: New Riders Games
|
 Introduction to 3D Game Programming with DirectX 9 (Wordware Game and Graphics Library) Author: Frank D. Luna Manufacturer: Wordware Publishing, Inc.
|
 Learning by Doing: A Comprehensive Guide to Simulations, Computer Games, and Pedagogy in e-Learning and Other Educational Experiences Author: Clark Aldrich Manufacturer: Pfeiffer
|
 Programming Role Playing Games with DirectX, Second Edition (Game Development Series) Author: Jim Adams Manufacturer: Course Technology PTR
|
 C++ For Game Programmers (Game Development Series) Author: Noel Llopis Manufacturer: Charles River Media
|
 The Game Programmer's Guide to Torque: Under the Hood of the Torque Game Engine (GarageGames) (GarageGames) Author: Edward F. Maurina III Manufacturer: AK Peters, Ltd.
|
 Creating the Art of the Game (New Riders Games) Author: Matthew Omernick Manufacturer: New Riders Games
|
 3D Game Engine Programming (Game Development Series) Author: Stefan Zerbst Manufacturer: Course Technology PTR
|
 Advanced 3D Game Programming All in One Author: Kenneth C Finney Manufacturer: Course Technology PTR
|
 The Complete Guide to Game Audio: For Composers, Musicians, Sound Designers, and Game Developers Author: Aaron Marks Manufacturer: CMP Books
|
 Game Programming All in One, Second Edition Author: Jonathan S. Harbour Manufacturer: Course Technology PTR
|
 Microsoft Visual C++ .NET Deluxe Learning Edition--Version 2003 (Pro Developer) Author: Microsoft Corporation Manufacturer: Microsoft Press
|
 Indie Game Development Survival Guide (Game Development Series) Author: David Michael Manufacturer: Charles River Media
|
 Fundamentals of Math and Physics for Game Programmers (Game Design and Development Series) Author: Wendy Stahler Manufacturer: Prentice Hall
|
 Creating Game Art for 3D Engines (Game Development) Author: Brad Strong Manufacturer: Charles River Media
|
 Game Design, Second Edition Author: Bob Bates Manufacturer: Course Technology PTR
|