 Adobe Photoshop CS3 Classroom in a Book Author: Adobe Creative Team Manufacturer: Adobe Press
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 The Ultimate History of Video Games: From Pong to Pokemon--The Story Behind the Craze That Touched Our Lives and Changed the World Author: Steven L. Kent Manufacturer: Three Rivers Press
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 The Game Maker's Apprentice: Game Development for Beginners (Technology in Action) Author: Jacob Habgood Manufacturer: Apress
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 Character Development and Storytelling for Games (Game Development Series) Author: Lee Sheldon Manufacturer: Course Technology PTR
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 Rules of Play: Game Design Fundamentals Author: Katie Salen Manufacturer: The MIT Press
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 Game Development Essentials: An Introduction Author: Jeannie Novak Manufacturer: Delmar Cengage Learning
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 Programming Game AI by Example Author: Mat Buckland Manufacturer: Wordware Publishing, Inc.
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 Visual Literacy: A Conceptual Approach to Graphic Problem Solving Author: Judith Wilde Manufacturer: Watson-Guptill
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 Game Design: Theory and Practice (2nd Edition) (Wordware Game Developer's Library) Author: Richard Rouse Manufacturer: Wordware Publishing, Inc.
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 Game Development Essentials: Video Game Art Author: Todd Gantzler Manufacturer: Delmar Cengage Learning
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 High Score!: The Illustrated History of Electronic Games, Second Edition Author: Rusel DeMaria Manufacturer: McGraw-Hill Osborne Media
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 Level Design for Games: Creating Compelling Game Experiences (New Riders Games) Author: Phil Co Manufacturer: New Riders Games
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 Mastering Unreal Technology: The Art of Level Design Author: Jason Busby Manufacturer: Sams
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 Storyboards: Motion in Art, Third Edition Author: Mark A. Simon Manufacturer: Focal Press
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 Beginning Math and Physics for Game Programmers (New Riders Games) Author: Wendy Stahler Manufacturer: New Riders Games
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 Learning by Doing: A Comprehensive Guide to Simulations, Computer Games, and Pedagogy in e-Learning and Other Educational Experiences Author: Clark Aldrich Manufacturer: Pfeiffer
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 Essentials of Computer Architecture Author: Douglas E. Comer Manufacturer: Prentice Hall
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 UML and the Unified Process: practical object-oriented analysis and design (The Addison-Wesley Object Technology Series) Author: Jim Arlow Manufacturer: Addison-Wesley Professional
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 Game Architecture and Design: A New Edition (New Riders Games) Author: Andrew Rollings Manufacturer: New Riders Games
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 Chris Crawford on Interactive Storytelling (New Riders Games) Author: Chris Crawford Manufacturer: New Riders Games
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 Theory of Fun for Game Design Author: Raph Koster Manufacturer: Paraglyph
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 Chris Crawford on Game Design (New Riders Games) Author: Chris Crawford Manufacturer: New Riders Games
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 Ultimate Game Design: Building Game Worlds Author: Tom Meigs Manufacturer: McGraw-Hill Osborne Media
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 The Animator's Survival Kit: A Manual of Methods, Principles, and Formulas for Classical, Computer, Games, Stop Motion, and Internet Animators Author: Richard Williams
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 Game Development Essentials: An Introduction Author: Jeannie Novak Manufacturer: Delmar Cengage Learning
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 Fundamentals of Math and Physics for Game Programmers (Game Design and Development Series) Author: Wendy Stahler Manufacturer: Prentice Hall
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 Creating Emotion in Games: The Craft and Art of Emotioneering (New Riders Games) Author: David E. Freeman Manufacturer: New Riders Games
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 Introduction to PC Hardware and Troubleshooting Author: Michael Meyers Manufacturer: McGraw-Hill Osborne Media
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 Game Design Perspectives (with CD-ROM) (Advances in Computer Graphics and Game Development Series) Author: Francois Dominic Laramee Manufacturer: Charles River Media
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 Problem Solving and Program Concepts (6th Edition) Author: Maureen Sprankle Manufacturer: Prentice Hall
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 Inside Maya 5 (Inside) Author: Mark Adams Manufacturer: New Riders Press
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